<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Mechanics and Motion on Teddy Rook Book</title><link>https://teddyrookbook.com/robotics/mechanics-and-motion/</link><description>Recent content in Mechanics and Motion on Teddy Rook Book</description><image><title>Teddy Rook Book</title><url>https://teddyrookbook.com/img/share.jpg</url><link>https://teddyrookbook.com/img/share.jpg</link></image><generator>Hugo</generator><language>en</language><atom:link href="https://teddyrookbook.com/robotics/mechanics-and-motion/index.xml" rel="self" type="application/rss+xml"/><item><title>Gear Ratios</title><link>https://teddyrookbook.com/robotics/mechanics-and-motion/gears/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://teddyrookbook.com/robotics/mechanics-and-motion/gears/</guid><description>A small gear driving a big one trades speed for torque by the ratio of their teeth. Mechanics and Motion · Robotics Ladder</description></item><item><title>Torque and Choosing a Motor</title><link>https://teddyrookbook.com/robotics/mechanics-and-motion/torque-motors/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://teddyrookbook.com/robotics/mechanics-and-motion/torque-motors/</guid><description>Torque is force times lever arm; a motor must beat the load&amp;#39;s torque, m g L, with room to spare. Mechanics and Motion · Robotics Ladder</description></item><item><title>Wheels and Speed</title><link>https://teddyrookbook.com/robotics/mechanics-and-motion/wheel-speed/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://teddyrookbook.com/robotics/mechanics-and-motion/wheel-speed/</guid><description>Rolling speed is angular speed times radius: v = ωr, and rpm must be turned into radians per second first. Mechanics and Motion · Robotics Ladder</description></item><item><title>Coordinate Frames</title><link>https://teddyrookbook.com/robotics/mechanics-and-motion/coordinate-frames/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://teddyrookbook.com/robotics/mechanics-and-motion/coordinate-frames/</guid><description>A point seen by the robot becomes a point on the map by a rotation and a shift. Mechanics and Motion · Robotics Ladder</description></item><item><title>Forward Kinematics of a Two-Link Arm</title><link>https://teddyrookbook.com/robotics/mechanics-and-motion/forward-kinematics/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://teddyrookbook.com/robotics/mechanics-and-motion/forward-kinematics/</guid><description>Given the joint angles, the hand is at x = L1 cos θ1 + L2 cos(θ1 + θ2), y = L1 sin θ1 + L2 sin(θ1 + θ2). Mechanics and Motion · Robotics Ladder</description></item><item><title>Inverse Kinematics of a Two-Link Arm</title><link>https://teddyrookbook.com/robotics/mechanics-and-motion/inverse-kinematics/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://teddyrookbook.com/robotics/mechanics-and-motion/inverse-kinematics/</guid><description>Given where the hand should go, the law of cosines gives the elbow angle; there are usually two answers, and sometimes none. Mechanics and Motion · Robotics Ladder</description></item></channel></rss>